View Full Version : How much memory does it takes
Im running my PC with 1Gb of ram and my lag is getting rediculous
It used to be spots like CND that causes problems or big clusters of mob\players
But now it seems to be everywhere
Not sure buying mor memory will help either
What you guys using and is the game as laggy for you as for me
Stratos
19-07-2006, 04:01 PM
I cannot see how much laggy is your view ,
but i can tell you : i´m running with 2G and its laggy too.
there are more than one sort of lag i think :
1. connection related lag ( slow connection or server didnt answer fast enough)
2. graphical lag ( you have lag all over the times when heavy textured items or mobs are moving in your sight)
3. computer related lag / proc.speed or low memory
and maybe others and combinations of the different sorts.
As for me
( my specs. Athlon XP 2800+ , Geforce FX5900 , 2GB Ram , DSL 1Mbit )
i often have type 2 without action and type 2 mixed with type 1 with action
as example : if i have a mob in front of me there is a lot of grapical lag ( stuttering of the mob ) , heavy on feffoid , atrax , atrox and similar
or using the scanner at cnd , the picture is hooked sometimes and the yellow bar is stuttering .
When i take action on a mob , a addition type 1 and 2 is active , a big ammount of missing hits or the mob is standing away from you or in another direction but hits you.
I have never seen EU running on a really fast computer , but i´m nearly shure you will be disappointed of the result if you upgrade your ram from 1 to 2GB.
my specs. Athlon XP 2800+ , Geforce FX5900 , 2GB Ram , DSL 1Mbit
mm you really know how to depress me *lol*
How much memory on that Geforce FX5900 ?
Stratos
19-07-2006, 05:17 PM
How much memory on that Geforce FX5900 ?
only a 128MB version :-&
only a 128MB version :-&
Well one would think that would be enough but maybe not
anyone running anything meaner that can tell us if that helps!?
Maybe this is what you need http://www.dustin.se/DacsaPortal/?ProdID=5010093828 (http://www.dustin.se/DacsaPortal/?ProdID=5010093828) :shock:
(5 095,00 skr ~= 675US$ :-& )
Burgerman
19-07-2006, 07:21 PM
Bunny and I each have fairly good machines, but EU runs about the same when I tested it on my old P-III 1000/512mb system/Radeon 128mb graphics.
Our main comps can run other new games at higher resolutions, with most or all graphics options to max, and they run more smoothly than EU. So I think as Stratos says, there is lag that is related to the internet side, nothing to do with your own comp.
We have an adsl connection, our modem supports 1.5kbps download but only 256kbps upload. I am hopeful that upgrading the modem to suit out connection (24kbps down, 1kbps upload) might make a difference, as there will be more upload speed to communicate back to the EU servers.
Our gaming comps are each P4-3.2, 2gb DDR ram, onboard 5.1 audio which seems to be ok for games speeds, WD 7200rpm drives, games drive is raid 0.
Bunny has an ATI Radeon 128mb graphics, mine is a BFG Nvidia 6800 ultra OC 256mb. Neither machine is able to get EU to run without lag, rubber banding, etc etc.
I think the main problems are from internet lag, and some poorly optimised code in EU or the servers.
Leeloo
19-07-2006, 08:38 PM
Hiya,
I'm running an athlon64-4.0 with 1GB ram and a SLI graphic card with 512MB on board.
Even I get lag when I'm in the trox dome surrounded by trox. Sometimes my screen freezes for about 2-3 sec.
If that happens when I'm bashing a longu domi, I'm a gonner :(
LM
hmm from reading all bove, this it seems to be the problem:
I think the main problems are from internet lag, and some poorly optimised code in EU or the servers.
I might add im on a 100mb connection and i rarely have any other connection\lag problems and Bf2 other games works like a charm
Leeloo
19-07-2006, 11:34 PM
I must admit, I don't have any problems when running other games, but also there needs to be said that playing games takes a lot from your computer.
Dont think connections have anything to do with it, only if you losse connection offcourse.
When playing EU, I try to watch my cpu on another screen, it normally takes about 70-75 % of the cpu and when I start running it goes up to 90%. This is outrages, no other games has that.
I think there using some bad graphic engine that delays every thing + there servers cant handle that many ava's at certain places (take a walk in PA) ^^:(
It takes about 5 min before the graphic screens are completed.
They promissed to get this fixed at the end of the year, so either its gonna run all much better with a new engine or you gonna need a hell of a computer to play it smooth.
LM
Steveborg
20-07-2006, 12:20 AM
I've got a BFG G-Force 6600oc w/ 256MB DDR and 2.5GB system RAM. Of course my problem is connection latency.
I upgraded my hardware in hopes of lengthening the time I can AC before getting booted. But its always about 3 hours when EU is using up about 1.4GB of memory.
Raven
20-07-2006, 02:49 AM
256 meg (sdram not ddr)
athlon 1.3 ghz
geforce fx 5200 (pci version)
:tumbleweed:
for me Entropia = lag.
Leeloo
20-07-2006, 08:40 AM
hi,
maybe you can do a trace route, see how many hops your making and then start a constant ping to see how many ms in connection you have?
think it is also related where you live, and what provider you have.
for me it is the graphic engine they work with, it keeps stacking on my ram and uses it all up. When this is used all up, my computer starts working like hell and uses swapping place what gives delays.
Doing a clear cache (or reboot) usually solves the prob for a few hours.
According to info found on the net, MA uses Gamebryo from Emergent Game Technologies (http://www.emergent.net/)and that engine have worked fine for others
The Elder Scrolls IV: Oblivion by Bethesda Softworks
Sid Meier’s Civilization IV by Firaxis
Sid Meier’s Pirates! by FiraxisSo i wonder where makes up all the lag :-k
Leeloo
20-07-2006, 03:15 PM
We played civilasation IV here on a 2600 Mhz pc with 512 mb.
When opening the complete world map screen freezes and usually an error not enough memory.
playing it on a higher computer did nog give any trouble at all.
Oblivion is played here on a atlon 64 3.8 with 1 gb ram and a asus double sly 9750 graphic card with 512mb and does not give any trouble at all, not even in high detail.
greetz LM
Raven
22-07-2006, 07:07 PM
I think in my particular case net connection is only a small part of the problem, if at all
when I'm experiencing problems I ~always~ notice crazy hd swapping going on, and rarely see the modem lighting up any more or less than normal.
and the "feel" of it is the same as when I've played games before on comps that had not enough memory... including ones that didnt even have an online mode.
also, like Leeloo, clearing the cache pretty much always helps.
also when I exit PE I always have the little exclamation point icon saying virtual memory too low
for me I believe memory is the vast majority of the problem with the rest being divided between slow processor and wimpy graphics card.
I don't get the sense that the net has much to do with it at all for me, as I can bittorrent an iso image in the background while playing without noticing a difference in the responsiveness of the game at all.
Could it be sound related!?
I have a real hard time with this music comming from the ad screens
Is anyone of you running a real uber sound card and do you still have lag despite that?
Stratos
28-07-2006, 07:02 AM
I´m running a Creative Audigy 2 ZS , though sometimes the sound will be the breake , but tried it also with sound disabled with no big difference :shock:
I´m running a Creative Audigy 2 ZS , though sometimes the sound will be the breake , but tried it also with sound disabled with no big difference :shock:
got the same sound card as you
anyone running a "X-FI Fatality FPS" or better ?
*problem solved*
I know this might not be the time to say this, since alot of you seem to have trouble moving.
But i have no such problems any more :yeah:
Since i got a brand new PC it seems like the game is working real nice
I'm not sure witch part solved the problem but this is what im using now:
CPU: AMD 64 X2 Dual 4600+
RAM: 2Gb
Gfx: Nvidia GeForce 7800 GTX
Sound: Creative SB X-Fi
Sad to say but MA seems to think the avg player is supose to have a pretty powerful PC :protest:
Klodvig
25-09-2006, 10:22 AM
*problem solved*
I know this might not be the time to say this, since alot of you seem to have trouble moving.
But i have no such problems any more :yeah:
Since i got a brand new PC it seems like the game is working real nice
I'm not sure witch part solved the problem but this is what im using now:
CPU: AMD 64 X2 Dual 4600+
RAM: 2Gb
Gfx: Nvidia GeForce 7800 GTX
Sound: Creative SB X-Fi
Sad to say but MA seems to think the avg player is supose to have a pretty powerful PC :protest:
:Beaten: I want, Give me, NOW! :scare:
Ohh well reallity leaves me with this hofcreater another year I guess.
Bunny
25-09-2006, 12:11 PM
Maybe you could put it up as prize for the next player of the month LOL. I bet we would see lots of entries then, and some really high scores.
Gratz on the new computer Itto.
Look what he did to me for that suggestion. :Beaten:
nexus7
18-04-2007, 09:19 PM
I experience similar problems also with 1gb ram. Five or more AVs plus packed mobs and 'bad' terrain makes EU go into slow motion (lag). I used to hate it esp' as I never experience this with other 'online places'. But I've got used to it. Sure you missfire, etc, etc, and your timing goes, but then so do the mobs slow down so it's the same difference. The real killer though which I can't get over is when this happens when team hunting - the whole hunt just goes into chaos.
Phoenix
18-04-2007, 10:45 PM
I've got almost no lag at all while playing EU. I use an Athlon 64 3500+ with 1 GB of RAM, an nVidia GeForce FX 5700LE 256MB and USB Speakers for the sound. My aDSL connection is 4 MBPS.
I can surely tell you that memory plays a role but it's not that important as the DSL connection is. Previously I had an aDSL connection at 1 MBPS and it was very laggy. Now everything is perfect. I get lag very rarely and only in avatar crowded places.
My EU Graphic settings are Fullscreen 1024x768, No AA, Maximum Visual Quality and all Graphic Troubleshooting boxes unchecked. Btw, AA must be turned off for max performance. Enabling it will most certainly cause problems a.k.a. lag.
Mind though that the PC has to be sychronized. That means the clock of the processor (or the HT on the Athlon 64) has to run in the same frequency as the RAM and the GFX Memory. For example, my HT on Athlon runs at 400 MHz, RAM runs at 400 MHz and the GFX Memory runs at 400MHz. This way the performance of the PC is maxed out.
I hope that helps a little for everyone that has same problems. :)
Suncatch
19-04-2007, 08:30 AM
I believe they also updated some servers at MA, so that should help fighting lag too I guess :-)
phunksta
19-04-2007, 02:16 PM
AA must be turned off for max performance. Enabling it will most certainly cause problems a.k.a. lag.
I find turning on AA and Anisotropic filtering in the 3d options under the video card driver works great, rather than ticking the option under the EU options.
Maybe MA implemented software AA?
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