nexus7
18-02-2008, 12:30 PM
A game that I've been playing every day for some time is GL Tron, which is a believable 3D game based on the light-cycle duel in the film Tron.
Unlike in the film, where leading characters 'Flin' and 'Tron', are able to ride their cycles out of one arena and into another via a hole in the 'inkjet walls', in GL Tron you are confined to just one arena throughout, other than that, it is a very good approximation to what you have in the film.
You control a Yellow light-cycle and are pitted against upto four opponant cycles of differing colour, each trailing a wall of light of the same colour. As in the film, you must not run into the light trail of any cycle, including your own, as this will eliminate you from the game. A toggle-function using any key, enables quick restart of a new game if you crash.
Arena sizes vary from small to vast, and cycle speeds vary from slow to extreme, and there are various in-game view options; such as birds-eye view and cockpit view. In the latter, you are actually in the cycle you controll, just like in the film. This is pretty scary when the speed option is set to extreme!
It seems easy to just go left-right; left-right all the time using the left & right arrow keys to avoid collision, but this is what will trip you up if you're not careful. It's the repetition that will cause you to lose concentration...
The graphics are true 3D and the colours are very sharp and vivid. There is also the option for having a recogniser in the game, which litterally buzzes you (or just plain bugs you) just like in the film if you are doing too well...
Unlike in the film, where leading characters 'Flin' and 'Tron', are able to ride their cycles out of one arena and into another via a hole in the 'inkjet walls', in GL Tron you are confined to just one arena throughout, other than that, it is a very good approximation to what you have in the film.
You control a Yellow light-cycle and are pitted against upto four opponant cycles of differing colour, each trailing a wall of light of the same colour. As in the film, you must not run into the light trail of any cycle, including your own, as this will eliminate you from the game. A toggle-function using any key, enables quick restart of a new game if you crash.
Arena sizes vary from small to vast, and cycle speeds vary from slow to extreme, and there are various in-game view options; such as birds-eye view and cockpit view. In the latter, you are actually in the cycle you controll, just like in the film. This is pretty scary when the speed option is set to extreme!
It seems easy to just go left-right; left-right all the time using the left & right arrow keys to avoid collision, but this is what will trip you up if you're not careful. It's the repetition that will cause you to lose concentration...
The graphics are true 3D and the colours are very sharp and vivid. There is also the option for having a recogniser in the game, which litterally buzzes you (or just plain bugs you) just like in the film if you are doing too well...